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Master’s Thesis Project

Exploring Cognitive Load

in Simulation-Based Training

Cognitive Load | Usability Heuristics | User Testing | UI/ UX Design | System Thinking | Simulation Training
  • Individual Project
  • 6 months

Research Question
The study aims to determine how much usability heuristics can reduce cognitive load for observers using LIFT Scenarios in medical simulation training.

Method
Following the Improving Improvement model, the research systematically addresses the behavioral and user interface factors that influence cognitive load throughout the application.
Each design phase employs various methods, including user tests, interviews, heuristic evaluations, and prototyping.
20 participants were involved in the research activities, excluding observations.

Results
Applying usability heuristics positively affected the prototypes’ rankings.
A significant portion of the cognitive load associated with LIFT Scenarios is intrinsic, stemming from task difficulty or the facilitator’s skills.
This research utilizes quick testing and evaluation methods that are both feasible and adaptable.

  • Small UI inconsistencies have a significant impact on the effort required of the User.
  • Any platform requires a learning period.
  • Some tasks are inherently difficult, and changing the UI will not significantly reduce cognitive load.
  • Make all content scannable; people do not read.
  • Quantitative and Qualitative data go hand in hand.

This Master’s Thesis examines cognitive load and usability heuristics in simulation-based training, specifically through a case study of the medical training platform LIFT Scenarios, developed by Laerdal Global Health.

Project Overview

Research Question

The study aims to determine how much usability heuristics can reduce cognitive load for observers using LIFT Scenarios in medical simulation training.

REsults

  • Applying usability heuristics positively affected the prototypes’ rankings.
  • A significant portion of the cognitive load associated with LIFT Scenarios is intrinsic, stemming from task difficulty or the facilitator’s skills.
  • This research utilizes quick testing and evaluation methods that are both feasible and adaptable.

MEthod

  • Following the Improving Improvement model, the research systematically addresses the behavioral and user interface factors that influence cognitive load throughout the application.
  • Each design phase employs various methods, including user tests, interviews, heuristic evaluations, and prototyping.
  • 20 participants were involved in the research activities, excluding observations.

Take Aways

  • Small UI inconsistencies have a significant impact on the effort required of the User.
  • Any platform requires a learning period.
  • Some tasks are inherently difficult, and changing the UI will not significantly reduce cognitive load.
  • Make all content scannable; people do not read.
  • Quantitative and Qualitative data go hand in hand.

My Thesis Team- TU Delft & Laerdal

Himanshu Verma

TU Delft Supervisor

Tilman Dingler

TU Delft Supervisor

OlE Terje Østrem

Laerdal Global Health- Product Manager

SAKINA

Laerdal Global Health- Lead UX Designer LIFT Scenarios

Camila Barrera Daza

Laerdal Global Health- Senior Visual Communication Designer

STEVE OSUMBA

Laerdal Global Health- Senior Product Designer, Tanzania

Initiation

Understanding the Context | Project Approach

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Process

Defining the problem |

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Project Initiation

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